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https://github.com/codecov/codecov-action.git
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rem extra files
This commit is contained in:
@@ -1,224 +0,0 @@
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/AppDelegate.swift:
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1| |//
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2| |// AppDelegate.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import UIKit
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10| |
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11| |@UIApplicationMain
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12| |class AppDelegate: UIResponder, UIApplicationDelegate {
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13| |
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14| |
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15| |
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16| 4| func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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17| 4| // Override point for customization after application launch.
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18| 4| return true
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19| 4| }
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20| |
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21| | // MARK: UISceneSession Lifecycle
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22| |
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23| 0| func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
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24| 0| // Called when a new scene session is being created.
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25| 0| // Use this method to select a configuration to create the new scene with.
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26| 0| return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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27| 0| }
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28| |
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29| 0| func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
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30| 0| // Called when the user discards a scene session.
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31| 0| // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
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32| 0| // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
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33| 0| }
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34| |
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35| |
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36| |}
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37| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentDetail.swift:
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1| |//
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2| |// ContentDetail.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/10/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import SwiftUI
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10| |
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11| |struct ContentDetail : View {
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12| |
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13| | var name:String
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14| | var title: String
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15| |
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16| 1| var body: some View {
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17| 1| VStack{
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18| 1| Image("codecov1").resizable()
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19| 1| .frame(width: 70.0, height: 70.0).clipShape(Circle())
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20| 1| Text("\(name)").font(.title)
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21| 1| Text("\(title)")
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22| 1|
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23| 1| }
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24| 1|
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25| 1| }
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26| |}
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27| |
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28| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentRow.swift:
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1| |//
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2| |// ContentRow.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/10/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import SwiftUI
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10| |
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11| |struct ContentRow : View {
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12| |
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13| | var name:String
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14| | var nickName:String
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15| |
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16| 20| var body: some View {
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17| 20| HStack{
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18| 20| Image("codecov1").resizable()
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19| 20| .frame(width: 55.0, height: 55.0).clipShape(Circle()).padding(.trailing,10)
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20| 20| VStack(alignment: .leading){
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21| 20| Text("\(name)").font(.title)
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22| 20| Text("\(nickName)")
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23| 20| }
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24| 20| Spacer()
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25| 20| }.padding(.init(top: 25, leading: 10, bottom: 25, trailing: 25))
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26| 20| }
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27| |}
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28| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentView.swift:
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1| |//
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2| |// ContentView.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import SwiftUI
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10| |
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11| |struct ContentView : View {
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12| 4| var body: some View {
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13| 4|
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14| 4| NavigationView {
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15| 20| List(developers) { developer in
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16| 20| NavigationLink(destination: ContentDetail(name: developer.name,title: developer.title)) {
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17| 20| ContentRow(name: developer.name,nickName: developer.nickName)
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18| 20| }
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19| 20| }
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20| 4| .navigationBarTitle(Text("Devs @ Codecov"))
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21| 4| }
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22| 4| }
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23| |}
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24| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/Index.swift:
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1| |//
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2| |// Index.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import Foundation
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10| |class Index {
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11| |
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12| |
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13| | //Partially be covered by unit tests
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14| 1| func uncovered_if(a: Bool = true) -> Bool {
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15| 1| if(a == true){
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16| 1| return false
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17| 1| }else{
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18| 0| return true
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19| 0| }
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20| 0| }
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21| |
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22| | //Will be fully covered by unit tests
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23| 1| func fully_covered() -> Bool {
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24| 1| return true
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25| 1| }
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26| |
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27| | //Will not be covered by unit tests
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28| 0| func uncovered() -> Bool {
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29| 0| return true
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30| 0| }
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31| |
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32| |
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33| |}
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34| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/SceneDelegate.swift:
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1| |//
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2| |// SceneDelegate.swift
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3| |// standard-swift
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import UIKit
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10| |import SwiftUI
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11| |
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12| |class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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13| |
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14| | var window: UIWindow?
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15| |
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16| |
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17| 4| func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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18| 4| // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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19| 4| // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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20| 4| // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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21| 4|
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22| 4| // Use a UIHostingController as window root view controller
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23| 4| if let windowScene = scene as? UIWindowScene {
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24| 4| let window = UIWindow(windowScene: windowScene)
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25| 4| window.rootViewController = UIHostingController(rootView: ContentView())
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26| 4| self.window = window
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27| 4| window.makeKeyAndVisible()
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28| 4| }
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29| 4| }
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30| |
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31| 0| func sceneDidDisconnect(_ scene: UIScene) {
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32| 0| // Called as the scene is being released by the system.
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33| 0| // This occurs shortly after the scene enters the background, or when its session is discarded.
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34| 0| // Release any resources associated with this scene that can be re-created the next time the scene connects.
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35| 0| // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
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36| 0| }
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37| |
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38| 4| func sceneDidBecomeActive(_ scene: UIScene) {
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39| 4| // Called when the scene has moved from an inactive state to an active state.
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40| 4| // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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41| 4| }
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42| |
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43| 0| func sceneWillResignActive(_ scene: UIScene) {
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44| 0| // Called when the scene will move from an active state to an inactive state.
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45| 0| // This may occur due to temporary interruptions (ex. an incoming phone call).
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46| 0| }
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47| |
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48| 4| func sceneWillEnterForeground(_ scene: UIScene) {
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49| 4| // Called as the scene transitions from the background to the foreground.
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50| 4| // Use this method to undo the changes made on entering the background.
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51| 4| }
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52| |
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53| 0| func sceneDidEnterBackground(_ scene: UIScene) {
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54| 0| // Called as the scene transitions from the foreground to the background.
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55| 0| // Use this method to save data, release shared resources, and store enough scene-specific state information
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56| 0| // to restore the scene back to its current state.
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57| 0| }
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58| |
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59| |
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60| |}
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61| |
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@@ -1,73 +0,0 @@
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftTests/Test_Index.swift:
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1| |//
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2| |// Test_Index.swift
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3| |// standard-swiftTests
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import Foundation
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10| |
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11| |import XCTest
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12| |@testable import standard_swift
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13| |
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14| |class TestIndex: XCTestCase {
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15| |
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16| | private var indexObj: Index!
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17| |
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18| 2| override func setUp() {
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19| 2| super.setUp()
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20| 2| // Using this, a new instance of Index will be created
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21| 2| // before each test is run.
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22| 2| indexObj = Index()
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23| 2| }
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24| |
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25| 1| func test_uncovered_if() {
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26| 1| XCTAssertFalse(indexObj.uncovered_if())
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27| 1| }
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28| |
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29| 1| func test_fully_covered() {
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30| 1| XCTAssertTrue(indexObj.fully_covered())
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31| 1| }
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32| |
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33| |
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34| |}
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35| |
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftTests/standard_swiftTests.swift:
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1| |//
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2| |// standard_swiftTests.swift
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3| |// standard-swiftTests
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import XCTest
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10| |@testable import standard_swift
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11| |
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12| |class standard_swiftTests: XCTestCase {
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13| |
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14| 2| override func setUp() {
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15| 2| // Put setup code here. This method is called before the invocation of each test method in the class.
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16| 2| }
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17| |
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18| 2| override func tearDown() {
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19| 2| // Put teardown code here. This method is called after the invocation of each test method in the class.
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20| 2| }
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21| |
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22| 1| func testExample() {
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23| 1| // This is an example of a functional test case.
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24| 1| // Use XCTAssert and related functions to verify your tests produce the correct results.
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25| 1| }
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26| |
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27| 1| func testPerformanceExample() {
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28| 1| // This is an example of a performance test case.
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29| 10| self.measure {
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30| 10| // Put the code you want to measure the time of here.
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31| 10| }
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32| 1| }
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33| |
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34| |}
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@@ -1,74 +0,0 @@
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftUITests/Test_Index_UI.swift:
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1| |//
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2| |// Test_Index_UI.swift
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3| |// standard-swiftUITests
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4| |//
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5| |// Created by Ibrahim on 7/10/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import XCTest
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10| |
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11| |class Test_Index_UI: XCTestCase {
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12| |
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13| | //set up before each test case
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14| 2| override func setUp() {
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15| 2| continueAfterFailure = false
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16| 2| XCUIApplication().launch()
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17| 2| sleep(10)
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18| 2| }
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19| |
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20| | //Check to see if the label for the first button is correct
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21| 1| func testFirstButtonLabel() {
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22| 1|
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23| 1| let app = XCUIApplication()
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24| 1| let buttonsQuery = app.buttons
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25| 1| XCTAssertEqual(buttonsQuery.firstMatch.label,"Eli\nWise Falcon")
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26| 1| }
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27| |
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28| | //Check to see if AFTER the first button is clicked, the correct information shows up
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29| 1| func testCheckFirstButtonInfo() {
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30| 1| let app = XCUIApplication()
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31| 1| let tablesQuery = app.tables
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32| 1| tablesQuery.buttons["Eli\nWise Falcon"].tap()
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33| 1| XCTAssertEqual(app.staticTexts.element(boundBy: 2).label, "CTO")
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34| 1|
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35| 1| }
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36| |}
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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftUITests/standard_swiftUITests.swift:
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1| |//
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2| |// standard_swiftUITests.swift
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3| |// standard-swiftUITests
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4| |//
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5| |// Created by Ibrahim on 7/9/19.
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6| |// Copyright © 2019 Ibrahim. All rights reserved.
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7| |//
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8| |
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9| |import XCTest
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10| |
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11| |class standard_swiftUITests: XCTestCase {
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12| |
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13| 1| override func setUp() {
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14| 1| // Put setup code here. This method is called before the invocation of each test method in the class.
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15| 1|
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16| 1| // In UI tests it is usually best to stop immediately when a failure occurs.
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17| 1| continueAfterFailure = false
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18| 1|
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19| 1| // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
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20| 1| XCUIApplication().launch()
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21| 1|
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22| 1| // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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23| 1| }
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24| |
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25| 1| override func tearDown() {
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26| 1| // Put teardown code here. This method is called after the invocation of each test method in the class.
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27| 1| }
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28| |
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29| 1| func testExample() {
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30| 1| // Use recording to get started writing UI tests.
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31| 1| // Use XCTAssert and related functions to verify your tests produce the correct results.
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32| 1| }
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33| |
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34| |}
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Reference in New Issue
Block a user