rm first 8 lines of code

This commit is contained in:
ibrahim0814
2019-11-14 01:04:58 -08:00
parent 747c905e39
commit 6e83ad2f33
7 changed files with 373 additions and 1 deletions

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@@ -48,7 +48,8 @@ try {
// })
//body = body.replace("set -e +o pipefail","")
body = body.split("\n").slice(8).join("\n")
execFile(body,[], {shell: true, env:{CODECOV_TOKEN: 'e0f9f29c-c2e4-4dd3-b440-0c2bc6937859'}},(error, stdout, stderr) => {
console.log("error: ", error);

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@@ -0,0 +1,224 @@
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/AppDelegate.swift:
1| |//
2| |// AppDelegate.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import UIKit
10| |
11| |@UIApplicationMain
12| |class AppDelegate: UIResponder, UIApplicationDelegate {
13| |
14| |
15| |
16| 4| func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
17| 4| // Override point for customization after application launch.
18| 4| return true
19| 4| }
20| |
21| | // MARK: UISceneSession Lifecycle
22| |
23| 0| func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
24| 0| // Called when a new scene session is being created.
25| 0| // Use this method to select a configuration to create the new scene with.
26| 0| return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
27| 0| }
28| |
29| 0| func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
30| 0| // Called when the user discards a scene session.
31| 0| // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
32| 0| // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
33| 0| }
34| |
35| |
36| |}
37| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentDetail.swift:
1| |//
2| |// ContentDetail.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/10/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import SwiftUI
10| |
11| |struct ContentDetail : View {
12| |
13| | var name:String
14| | var title: String
15| |
16| 1| var body: some View {
17| 1| VStack{
18| 1| Image("codecov1").resizable()
19| 1| .frame(width: 70.0, height: 70.0).clipShape(Circle())
20| 1| Text("\(name)").font(.title)
21| 1| Text("\(title)")
22| 1|
23| 1| }
24| 1|
25| 1| }
26| |}
27| |
28| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentRow.swift:
1| |//
2| |// ContentRow.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/10/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import SwiftUI
10| |
11| |struct ContentRow : View {
12| |
13| | var name:String
14| | var nickName:String
15| |
16| 20| var body: some View {
17| 20| HStack{
18| 20| Image("codecov1").resizable()
19| 20| .frame(width: 55.0, height: 55.0).clipShape(Circle()).padding(.trailing,10)
20| 20| VStack(alignment: .leading){
21| 20| Text("\(name)").font(.title)
22| 20| Text("\(nickName)")
23| 20| }
24| 20| Spacer()
25| 20| }.padding(.init(top: 25, leading: 10, bottom: 25, trailing: 25))
26| 20| }
27| |}
28| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/ContentView.swift:
1| |//
2| |// ContentView.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import SwiftUI
10| |
11| |struct ContentView : View {
12| 4| var body: some View {
13| 4|
14| 4| NavigationView {
15| 20| List(developers) { developer in
16| 20| NavigationLink(destination: ContentDetail(name: developer.name,title: developer.title)) {
17| 20| ContentRow(name: developer.name,nickName: developer.nickName)
18| 20| }
19| 20| }
20| 4| .navigationBarTitle(Text("Devs @ Codecov"))
21| 4| }
22| 4| }
23| |}
24| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/Index.swift:
1| |//
2| |// Index.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import Foundation
10| |class Index {
11| |
12| |
13| | //Partially be covered by unit tests
14| 1| func uncovered_if(a: Bool = true) -> Bool {
15| 1| if(a == true){
16| 1| return false
17| 1| }else{
18| 0| return true
19| 0| }
20| 0| }
21| |
22| | //Will be fully covered by unit tests
23| 1| func fully_covered() -> Bool {
24| 1| return true
25| 1| }
26| |
27| | //Will not be covered by unit tests
28| 0| func uncovered() -> Bool {
29| 0| return true
30| 0| }
31| |
32| |
33| |}
34| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swift/SceneDelegate.swift:
1| |//
2| |// SceneDelegate.swift
3| |// standard-swift
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import UIKit
10| |import SwiftUI
11| |
12| |class SceneDelegate: UIResponder, UIWindowSceneDelegate {
13| |
14| | var window: UIWindow?
15| |
16| |
17| 4| func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
18| 4| // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
19| 4| // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
20| 4| // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
21| 4|
22| 4| // Use a UIHostingController as window root view controller
23| 4| if let windowScene = scene as? UIWindowScene {
24| 4| let window = UIWindow(windowScene: windowScene)
25| 4| window.rootViewController = UIHostingController(rootView: ContentView())
26| 4| self.window = window
27| 4| window.makeKeyAndVisible()
28| 4| }
29| 4| }
30| |
31| 0| func sceneDidDisconnect(_ scene: UIScene) {
32| 0| // Called as the scene is being released by the system.
33| 0| // This occurs shortly after the scene enters the background, or when its session is discarded.
34| 0| // Release any resources associated with this scene that can be re-created the next time the scene connects.
35| 0| // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
36| 0| }
37| |
38| 4| func sceneDidBecomeActive(_ scene: UIScene) {
39| 4| // Called when the scene has moved from an inactive state to an active state.
40| 4| // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
41| 4| }
42| |
43| 0| func sceneWillResignActive(_ scene: UIScene) {
44| 0| // Called when the scene will move from an active state to an inactive state.
45| 0| // This may occur due to temporary interruptions (ex. an incoming phone call).
46| 0| }
47| |
48| 4| func sceneWillEnterForeground(_ scene: UIScene) {
49| 4| // Called as the scene transitions from the background to the foreground.
50| 4| // Use this method to undo the changes made on entering the background.
51| 4| }
52| |
53| 0| func sceneDidEnterBackground(_ scene: UIScene) {
54| 0| // Called as the scene transitions from the foreground to the background.
55| 0| // Use this method to save data, release shared resources, and store enough scene-specific state information
56| 0| // to restore the scene back to its current state.
57| 0| }
58| |
59| |
60| |}
61| |

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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftTests/Test_Index.swift:
1| |//
2| |// Test_Index.swift
3| |// standard-swiftTests
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import Foundation
10| |
11| |import XCTest
12| |@testable import standard_swift
13| |
14| |class TestIndex: XCTestCase {
15| |
16| | private var indexObj: Index!
17| |
18| 2| override func setUp() {
19| 2| super.setUp()
20| 2| // Using this, a new instance of Index will be created
21| 2| // before each test is run.
22| 2| indexObj = Index()
23| 2| }
24| |
25| 1| func test_uncovered_if() {
26| 1| XCTAssertFalse(indexObj.uncovered_if())
27| 1| }
28| |
29| 1| func test_fully_covered() {
30| 1| XCTAssertTrue(indexObj.fully_covered())
31| 1| }
32| |
33| |
34| |}
35| |
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftTests/standard_swiftTests.swift:
1| |//
2| |// standard_swiftTests.swift
3| |// standard-swiftTests
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import XCTest
10| |@testable import standard_swift
11| |
12| |class standard_swiftTests: XCTestCase {
13| |
14| 2| override func setUp() {
15| 2| // Put setup code here. This method is called before the invocation of each test method in the class.
16| 2| }
17| |
18| 2| override func tearDown() {
19| 2| // Put teardown code here. This method is called after the invocation of each test method in the class.
20| 2| }
21| |
22| 1| func testExample() {
23| 1| // This is an example of a functional test case.
24| 1| // Use XCTAssert and related functions to verify your tests produce the correct results.
25| 1| }
26| |
27| 1| func testPerformanceExample() {
28| 1| // This is an example of a performance test case.
29| 10| self.measure {
30| 10| // Put the code you want to measure the time of here.
31| 10| }
32| 1| }
33| |
34| |}

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/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftUITests/Test_Index_UI.swift:
1| |//
2| |// Test_Index_UI.swift
3| |// standard-swiftUITests
4| |//
5| |// Created by Ibrahim on 7/10/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import XCTest
10| |
11| |class Test_Index_UI: XCTestCase {
12| |
13| | //set up before each test case
14| 2| override func setUp() {
15| 2| continueAfterFailure = false
16| 2| XCUIApplication().launch()
17| 2| sleep(10)
18| 2| }
19| |
20| | //Check to see if the label for the first button is correct
21| 1| func testFirstButtonLabel() {
22| 1|
23| 1| let app = XCUIApplication()
24| 1| let buttonsQuery = app.buttons
25| 1| XCTAssertEqual(buttonsQuery.firstMatch.label,"Eli\nWise Falcon")
26| 1| }
27| |
28| | //Check to see if AFTER the first button is clicked, the correct information shows up
29| 1| func testCheckFirstButtonInfo() {
30| 1| let app = XCUIApplication()
31| 1| let tablesQuery = app.tables
32| 1| tablesQuery.buttons["Eli\nWise Falcon"].tap()
33| 1| XCTAssertEqual(app.staticTexts.element(boundBy: 2).label, "CTO")
34| 1|
35| 1| }
36| |}
/Users/Ibrahim/Desktop/codecov/swift-standard/standard-swiftUITests/standard_swiftUITests.swift:
1| |//
2| |// standard_swiftUITests.swift
3| |// standard-swiftUITests
4| |//
5| |// Created by Ibrahim on 7/9/19.
6| |// Copyright © 2019 Ibrahim. All rights reserved.
7| |//
8| |
9| |import XCTest
10| |
11| |class standard_swiftUITests: XCTestCase {
12| |
13| 1| override func setUp() {
14| 1| // Put setup code here. This method is called before the invocation of each test method in the class.
15| 1|
16| 1| // In UI tests it is usually best to stop immediately when a failure occurs.
17| 1| continueAfterFailure = false
18| 1|
19| 1| // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
20| 1| XCUIApplication().launch()
21| 1|
22| 1| // In UI tests its important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
23| 1| }
24| |
25| 1| override func tearDown() {
26| 1| // Put teardown code here. This method is called after the invocation of each test method in the class.
27| 1| }
28| |
29| 1| func testExample() {
30| 1| // Use recording to get started writing UI tests.
31| 1| // Use XCTAssert and related functions to verify your tests produce the correct results.
32| 1| }
33| |
34| |}